Merge pull request #142 from Vorik-S/main

UIModule关闭的倒计时应该先进行判断原计时器是否销毁,避免多次Hide导致计时器多次添加
This commit is contained in:
ALEX
2025-04-27 17:29:09 +08:00
committed by GitHub

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@@ -407,6 +407,7 @@ namespace GameLogic
window.Visible = false;
window.IsHide = true;
window.CancelHideToCloseTimer();
window.HideTimerId = GameModule.Timer.AddTimer((arg) =>
{
CloseUI(type);