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Update ProjectSettings.asset
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@@ -376,6 +376,103 @@ PlayerSettings:
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m_Height: 36
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m_Kind: 1
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m_SubKind:
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- m_BuildTarget: iPhone
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m_Icons:
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- m_Textures: []
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m_Width: 180
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m_Height: 180
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m_Kind: 0
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 120
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m_Height: 120
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m_Kind: 0
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 167
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m_Height: 167
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m_Kind: 0
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 152
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m_Height: 152
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m_Kind: 0
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 76
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m_Height: 76
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m_Kind: 0
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 120
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m_Height: 120
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m_Kind: 3
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 80
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m_Height: 80
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m_Kind: 3
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 80
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m_Height: 80
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m_Kind: 3
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 3
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 87
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m_Height: 87
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m_Kind: 1
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 58
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m_Height: 58
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m_Kind: 1
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 29
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m_Height: 29
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m_Kind: 1
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 58
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m_Height: 58
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m_Kind: 1
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 29
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m_Height: 29
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m_Kind: 1
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 60
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m_Height: 60
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m_Kind: 2
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 2
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 2
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 20
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m_Height: 20
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m_Kind: 2
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 1024
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m_Height: 1024
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m_Kind: 4
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m_SubKind: App Store
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m_BuildTargetBatching: []
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs:
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@@ -682,7 +779,7 @@ PlayerSettings:
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Standalone: ENABLE_LOG;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1
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WebGL: ENABLE_LOG
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Windows Store Apps: ENABLE_LOG
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iPhone: ENABLE_LOG
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iPhone: ENABLE_LOG;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend:
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