mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
音频模块初始化可自定义音频混响器.
音频模块初始化可自定义音频混响器.
This commit is contained in:
@@ -143,7 +143,7 @@ namespace TEngine
|
|||||||
m_InstanceRoot.localScale = Vector3.one;
|
m_InstanceRoot.localScale = Vector3.one;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioModuleImp.Initialize(m_AudioGroupConfigs, m_InstanceRoot);
|
AudioModuleImp.Initialize(m_AudioGroupConfigs, m_InstanceRoot, m_AudioMixer);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@@ -324,8 +324,9 @@ namespace TEngine
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="audioGroupConfigs">音频轨道组配置。</param>
|
/// <param name="audioGroupConfigs">音频轨道组配置。</param>
|
||||||
/// <param name="instanceRoot">实例化根节点。</param>
|
/// <param name="instanceRoot">实例化根节点。</param>
|
||||||
|
/// <param name="audioMixer">音频混响器。</param>
|
||||||
/// <exception cref="GameFrameworkException"></exception>
|
/// <exception cref="GameFrameworkException"></exception>
|
||||||
public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null)
|
public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null,AudioMixer audioMixer = null)
|
||||||
{
|
{
|
||||||
if (_instanceRoot == null)
|
if (_instanceRoot == null)
|
||||||
{
|
{
|
||||||
@@ -364,6 +365,11 @@ namespace TEngine
|
|||||||
Log.Error(e.ToString());
|
Log.Error(e.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (audioMixer != null)
|
||||||
|
{
|
||||||
|
_audioMixer = audioMixer;
|
||||||
|
}
|
||||||
|
|
||||||
if (_audioMixer == null)
|
if (_audioMixer == null)
|
||||||
{
|
{
|
||||||
_audioMixer = Resources.Load<AudioMixer>("AudioMixer");
|
_audioMixer = Resources.Load<AudioMixer>("AudioMixer");
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Audio;
|
||||||
|
|
||||||
namespace TEngine
|
namespace TEngine
|
||||||
{
|
{
|
||||||
@@ -60,7 +61,9 @@ namespace TEngine
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="audioGroupConfigs">音频轨道组配置。</param>
|
/// <param name="audioGroupConfigs">音频轨道组配置。</param>
|
||||||
/// <param name="instanceRoot">实例化根节点。</param>
|
/// <param name="instanceRoot">实例化根节点。</param>
|
||||||
public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null);
|
/// <param name="audioMixer">音频混响器。</param>
|
||||||
|
/// <exception cref="GameFrameworkException"></exception>
|
||||||
|
public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null, AudioMixer audioMixer = null);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 重启音频模块。
|
/// 重启音频模块。
|
||||||
|
Reference in New Issue
Block a user