From 6d41adffd9874089755e68f355e139ad67cac754 Mon Sep 17 00:00:00 2001
From: ALEXTANG <574809918@qq.com>
Date: Tue, 10 Oct 2023 18:09:35 +0800
Subject: [PATCH] =?UTF-8?q?=E9=9F=B3=E9=A2=91=E6=A8=A1=E5=9D=97=E5=88=9D?=
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音频模块初始化可自定义音频混响器.
---
.../TEngine/Runtime/Modules/AudioModule/AudioModule.cs | 2 +-
.../TEngine/Runtime/Modules/AudioModule/AudioModuleImp.cs | 8 +++++++-
.../TEngine/Runtime/Modules/AudioModule/IAudioModule.cs | 5 ++++-
3 files changed, 12 insertions(+), 3 deletions(-)
diff --git a/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModule.cs b/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModule.cs
index b0702cdb..c1c8a6f6 100644
--- a/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModule.cs
+++ b/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModule.cs
@@ -143,7 +143,7 @@ namespace TEngine
m_InstanceRoot.localScale = Vector3.one;
}
- AudioModuleImp.Initialize(m_AudioGroupConfigs, m_InstanceRoot);
+ AudioModuleImp.Initialize(m_AudioGroupConfigs, m_InstanceRoot, m_AudioMixer);
}
///
diff --git a/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModuleImp.cs b/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModuleImp.cs
index b0ba59bc..f740d798 100644
--- a/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModuleImp.cs
+++ b/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/AudioModuleImp.cs
@@ -324,8 +324,9 @@ namespace TEngine
///
/// 音频轨道组配置。
/// 实例化根节点。
+ /// 音频混响器。
///
- public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null)
+ public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null,AudioMixer audioMixer = null)
{
if (_instanceRoot == null)
{
@@ -364,6 +365,11 @@ namespace TEngine
Log.Error(e.ToString());
}
+ if (audioMixer != null)
+ {
+ _audioMixer = audioMixer;
+ }
+
if (_audioMixer == null)
{
_audioMixer = Resources.Load("AudioMixer");
diff --git a/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/IAudioModule.cs b/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/IAudioModule.cs
index 1ff10253..e02edcf0 100644
--- a/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/IAudioModule.cs
+++ b/UnityProject/Assets/TEngine/Runtime/Modules/AudioModule/IAudioModule.cs
@@ -1,5 +1,6 @@
using System.Collections.Generic;
using UnityEngine;
+using UnityEngine.Audio;
namespace TEngine
{
@@ -60,7 +61,9 @@ namespace TEngine
///
/// 音频轨道组配置。
/// 实例化根节点。
- public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null);
+ /// 音频混响器。
+ ///
+ public void Initialize(AudioGroupConfig[] audioGroupConfigs, Transform instanceRoot = null, AudioMixer audioMixer = null);
///
/// 重启音频模块。