TEngine 6

This commit is contained in:
Alex-Rachel
2025-03-07 23:09:46 +08:00
parent aad8ff3ee5
commit 551727687f
1988 changed files with 46223 additions and 94880 deletions

View File

@@ -12,35 +12,29 @@ namespace YooAsset
{
None,
CheckError,
PrepareDone,
WaitDone,
UnLoadScene,
Checking,
Done,
}
private ESteps _steps = ESteps.None;
private readonly string _error;
private readonly ProviderBase _provider;
private AsyncOperation _asyncOp;
private readonly ProviderOperation _provider;
private AsyncOperation _asyncOp = null;
internal UnloadSceneOperation(string error)
{
_error = error;
}
internal UnloadSceneOperation(ProviderBase provider)
internal UnloadSceneOperation(ProviderOperation provider)
{
_error = null;
_provider = provider;
// 注意:卸载场景前必须先解除挂起操作
if (provider is DatabaseSceneProvider)
if (provider is SceneProvider)
{
var temp = provider as DatabaseSceneProvider;
temp.UnSuspendLoad();
}
else if (provider is BundledSceneProvider)
{
var temp = provider as BundledSceneProvider;
var temp = provider as SceneProvider;
temp.UnSuspendLoad();
}
else
@@ -48,11 +42,11 @@ namespace YooAsset
throw new System.NotImplementedException();
}
}
internal override void InternalOnStart()
internal override void InternalStart()
{
_steps = ESteps.CheckError;
}
internal override void InternalOnUpdate()
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -67,10 +61,10 @@ namespace YooAsset
return;
}
_steps = ESteps.PrepareDone;
_steps = ESteps.WaitDone;
}
if (_steps == ESteps.PrepareDone)
if (_steps == ESteps.WaitDone)
{
if (_provider.IsDone == false)
return;
@@ -96,20 +90,29 @@ namespace YooAsset
if (_steps == ESteps.UnLoadScene)
{
_asyncOp = SceneManager.UnloadSceneAsync(_provider.SceneObject);
_provider.ResourceMgr.UnloadSubScene(_provider.SceneName);
_steps = ESteps.Checking;
}
if (_asyncOp == null)
{
_asyncOp = SceneManager.UnloadSceneAsync(_provider.SceneObject);
if (_asyncOp == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Unload scene failed, see the console logs !";
return;
}
}
if (_steps == ESteps.Checking)
{
Progress = _asyncOp.progress;
if (_asyncOp.isDone == false)
return;
_provider.ResourceMgr.TryUnloadUnusedAsset(_provider.MainAssetInfo);
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
internal override string InternalGetDesc()
{
return $"SceneName : {_provider.SceneName}";
}
}
}