mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
TEngine 6
This commit is contained in:
@@ -17,7 +17,7 @@ namespace YooAsset.Editor
|
||||
/// 未被依赖的资源列表
|
||||
/// </summary>
|
||||
public readonly List<ReportIndependAsset> IndependAssets = new List<ReportIndependAsset>(1000);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 参与构建的资源总数
|
||||
/// 说明:包括主动收集的资源以及其依赖的所有资源
|
||||
@@ -96,14 +96,14 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建着色器信息类
|
||||
/// 创建空的资源包
|
||||
/// </summary>
|
||||
public void CreateShadersBundleInfo(string shadersBundleName)
|
||||
public void CreateEmptyBundleInfo(string bundleName)
|
||||
{
|
||||
if (IsContainsBundle(shadersBundleName) == false)
|
||||
if (IsContainsBundle(bundleName) == false)
|
||||
{
|
||||
var shaderBundleInfo = new BuildBundleInfo(shadersBundleName);
|
||||
_bundleInfoDic.Add(shadersBundleName, shaderBundleInfo);
|
||||
var bundleInfo = new BuildBundleInfo(bundleName);
|
||||
_bundleInfoDic.Add(bundleName, bundleInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user