TEngine 6

This commit is contained in:
Alex-Rachel
2025-03-07 23:09:46 +08:00
parent aad8ff3ee5
commit 551727687f
1988 changed files with 46223 additions and 94880 deletions

View File

@@ -56,12 +56,13 @@ namespace YooAsset.Editor
public string EncryptedFilePath { set; get; }
#endregion
private readonly Dictionary<string, BuildAssetInfo> _packAssetDic = new Dictionary<string, BuildAssetInfo>(100);
/// <summary>
/// 参与构建的资源列表
/// 注意:不包含零依赖资源和冗余资源
/// </summary>
public readonly List<BuildAssetInfo> MainAssets = new List<BuildAssetInfo>();
public readonly List<BuildAssetInfo> AllPackAssets = new List<BuildAssetInfo>(100);
/// <summary>
/// 资源包名称
@@ -84,57 +85,69 @@ namespace YooAsset.Editor
/// </summary>
public void PackAsset(BuildAssetInfo buildAsset)
{
if (IsContainsAsset(buildAsset.AssetInfo.AssetPath))
throw new System.Exception($"Should never get here ! Asset is existed : {buildAsset.AssetInfo.AssetPath}");
string assetPath = buildAsset.AssetInfo.AssetPath;
if (_packAssetDic.ContainsKey(assetPath))
throw new System.Exception($"Should never get here ! Asset is existed : {assetPath}");
MainAssets.Add(buildAsset);
_packAssetDic.Add(assetPath, buildAsset);
AllPackAssets.Add(buildAsset);
}
/// <summary>
/// 是否包含指定资源
/// </summary>
public bool IsContainsAsset(string assetPath)
public bool IsContainsPackAsset(string assetPath)
{
foreach (var buildAsset in MainAssets)
{
if (buildAsset.AssetInfo.AssetPath == assetPath)
{
return true;
}
}
return false;
return _packAssetDic.ContainsKey(assetPath);
}
/// <summary>
/// 获取构建的资源路径列表
/// </summary>
public string[] GetAllMainAssetPaths()
public string[] GetAllPackAssetPaths()
{
return MainAssets.Select(t => t.AssetInfo.AssetPath).ToArray();
return AllPackAssets.Select(t => t.AssetInfo.AssetPath).ToArray();
}
/// <summary>
/// 获取该资源包内的所有资源(包括零依赖资源和冗余资源)
/// 获取构建的主资源信息
/// </summary>
public List<string> GetAllBuiltinAssetPaths()
public BuildAssetInfo GetPackAssetInfo(string assetPath)
{
var packAssets = GetAllMainAssetPaths();
List<string> result = new List<string>(packAssets);
foreach (var buildAsset in MainAssets)
if (_packAssetDic.TryGetValue(assetPath, out BuildAssetInfo value))
{
if (buildAsset.AllDependAssetInfos == null)
continue;
foreach (var dependAssetInfo in buildAsset.AllDependAssetInfos)
return value;
}
else
{
throw new Exception($"Can not found pack asset info {assetPath} in bundle : {BundleName}");
}
}
/// <summary>
/// 获取资源包内部所有资产
/// </summary>
public List<AssetInfo> GetBundleContents()
{
Dictionary<string, AssetInfo> result = new Dictionary<string, AssetInfo>(AllPackAssets.Count);
foreach (var packAsset in AllPackAssets)
{
result.Add(packAsset.AssetInfo.AssetPath, packAsset.AssetInfo);
if (packAsset.AllDependAssetInfos != null)
{
// 注意:依赖资源里只添加零依赖资源和冗余资源
if (dependAssetInfo.HasBundleName() == false)
foreach (var dependAssetInfo in packAsset.AllDependAssetInfos)
{
if (result.Contains(dependAssetInfo.AssetInfo.AssetPath) == false)
result.Add(dependAssetInfo.AssetInfo.AssetPath);
// 注意:依赖资源里只添加零依赖资源和冗余资源
if (dependAssetInfo.HasBundleName() == false)
{
string dependAssetPath = dependAssetInfo.AssetInfo.AssetPath;
if (result.ContainsKey(dependAssetPath) == false)
result.Add(dependAssetPath, dependAssetInfo.AssetInfo);
}
}
}
}
return result;
return result.Values.ToList();
}
/// <summary>
@@ -146,7 +159,7 @@ namespace YooAsset.Editor
AssetBundleBuild build = new AssetBundleBuild();
build.assetBundleName = BundleName;
build.assetBundleVariant = string.Empty;
build.assetNames = GetAllMainAssetPaths();
build.assetNames = GetAllPackAssetPaths();
return build;
}
@@ -155,7 +168,7 @@ namespace YooAsset.Editor
/// </summary>
public BuildAssetInfo[] GetAllManifestAssetInfos()
{
return MainAssets.Where(t => t.CollectorType == ECollectorType.MainAssetCollector).ToArray();
return AllPackAssets.Where(t => t.CollectorType == ECollectorType.MainAssetCollector).ToArray();
}
/// <summary>