TEngine 6

This commit is contained in:
Alex-Rachel
2025-03-07 23:09:46 +08:00
parent aad8ff3ee5
commit 551727687f
1988 changed files with 46223 additions and 94880 deletions

View File

@@ -0,0 +1,22 @@
using UnityEngine;
using ProcedureOwner = TEngine.IFsm<TEngine.IProcedureModule>;
namespace Procedure
{
/// <summary>
/// 流程 => 闪屏。
/// </summary>
public class ProcedureSplash : ProcedureBase
{
public override bool UseNativeDialog => true;
protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
{
base.OnUpdate(procedureOwner, elapseSeconds, realElapseSeconds);
// 播放 Splash 动画
//Splash.Active(splashTime:3f);
//初始化资源包
ChangeState<ProcedureInitPackage>(procedureOwner);
}
}
}