TEngine 6

This commit is contained in:
Alex-Rachel
2025-03-07 23:09:46 +08:00
parent aad8ff3ee5
commit 551727687f
1988 changed files with 46223 additions and 94880 deletions

View File

@@ -0,0 +1,36 @@
using Launcher;
using TEngine;
using UnityEngine;
using ProcedureOwner = TEngine.IFsm<TEngine.IProcedureModule>;
namespace Procedure
{
public class ProcedureDownloadOver : ProcedureBase
{
public override bool UseNativeDialog { get; }
private bool _needClearCache;
protected override void OnEnter(ProcedureOwner procedureOwner)
{
Log.Info("下载完成!!!");
LauncherMgr.Show(UIDefine.UILoadUpdate, $"下载完成...");
// 下载完成之后再保存本地版本。
PlayerPrefs.SetString("GAME_VERSION", _resourceModule.PackageVersion);
}
protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
{
if (_needClearCache)
{
ChangeState<ProcedureClearCache>(procedureOwner);
}
else
{
ChangeState<ProcedurePreload>(procedureOwner);
}
}
}
}