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TEngine 6
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@@ -0,0 +1,77 @@
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using System;
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using System.Threading;
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using Cysharp.Threading.Tasks;
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using Launcher;
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using TEngine;
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using UnityEngine;
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using UnityEngine.Networking;
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using YooAsset;
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using ProcedureOwner = TEngine.IFsm<TEngine.IProcedureModule>;
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using Utility = TEngine.Utility;
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namespace Procedure
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{
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public class ProcedureCreateDownloader : ProcedureBase
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{
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private int _curTryCount;
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private const int MaxTryCount = 3;
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public override bool UseNativeDialog { get; }
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private ProcedureOwner _procedureOwner;
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private ResourceDownloaderOperation _downloader;
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private int _totalDownloadCount;
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private string _totalSizeMb;
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protected override void OnEnter(ProcedureOwner procedureOwner)
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{
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_procedureOwner = procedureOwner;
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Log.Info("创建补丁下载器");
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LauncherMgr.Show(UIDefine.UILoadUpdate, $"创建补丁下载器...");
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CreateDownloader().Forget();
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}
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private async UniTaskVoid CreateDownloader()
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{
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await UniTask.Delay(TimeSpan.FromSeconds(0.5f));
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_downloader = _resourceModule.CreateResourceDownloader();
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if (_downloader.TotalDownloadCount == 0)
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{
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Log.Info("Not found any download files !");
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ChangeState<ProcedureDownloadOver>(_procedureOwner);
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}
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else
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{
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//A total of 10 files were found that need to be downloaded
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Log.Info($"Found total {_downloader.TotalDownloadCount} files that need download !");
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// 发现新更新文件后,挂起流程系统
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// 注意:开发者需要在下载前检测磁盘空间不足
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_totalDownloadCount = _downloader.TotalDownloadCount;
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long totalDownloadBytes = _downloader.TotalDownloadBytes;
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float sizeMb = totalDownloadBytes / 1048576f;
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sizeMb = Mathf.Clamp(sizeMb, 0.1f, float.MaxValue);
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_totalSizeMb = sizeMb.ToString("f1");
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LauncherMgr.ShowMessageBox($"Found update patch files, Total count {_totalDownloadCount} Total size {_totalSizeMb}MB", MessageShowType.TwoButton,
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LoadStyle.StyleEnum.Style_StartUpdate_Notice
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, StartDownFile, Application.Quit);
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}
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}
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void StartDownFile()
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{
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ChangeState<ProcedureDownloadFile>(_procedureOwner);
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}
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}
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}
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