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TEngine 6
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using TEngine;
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namespace GameLogic
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{
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[EventInterface(EEventGroup.GroupUI)]
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public interface ILoginUI
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{
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void ShowLoginUI(UnityEngine.Networking.NetworkError tNetworkError);
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void CloseLoginUI();
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}
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}
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fileFormatVersion: 2
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guid: 767a914650f74a009cd9b75a91ceb848
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timeCreated: 1741357395
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