TEngine 6

This commit is contained in:
Alex-Rachel
2025-03-07 23:09:46 +08:00
parent aad8ff3ee5
commit 551727687f
1988 changed files with 46223 additions and 94880 deletions

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("SourceGenerator")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+b7d75c0f6f518a5f2ca0ed9304411302709f8dbe")]
[assembly: System.Reflection.AssemblyProductAttribute("SourceGenerator")]
[assembly: System.Reflection.AssemblyTitleAttribute("SourceGenerator")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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1f4b8d9919850399efa15c732e9aadbc83f7ae6889745a83831d20da225de402

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is_global = true
build_property.TargetFramework = netstandard2.0
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = SourceGenerator
build_property.ProjectDir = E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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ff752c9a870df6aafb4669266bbcfd2f80f90bfd76a1bae882d02d67457c3ec4

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G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.deps.json
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.dll
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.pdb
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.csproj.AssemblyReference.cache
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.GeneratedMSBuildEditorConfig.editorconfig
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.AssemblyInfoInputs.cache
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.AssemblyInfo.cs
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.csproj.CoreCompileInputs.cache
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.sourcelink.json
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.dll
G:\github\TEngine\Tools\SourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.pdb
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.csproj.AssemblyReference.cache
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.GeneratedMSBuildEditorConfig.editorconfig
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.AssemblyInfoInputs.cache
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.AssemblyInfo.cs
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.csproj.CoreCompileInputs.cache
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.dll
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.pdb
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.deps.json
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.dll
C:\Users\Admin\Downloads\GameEventSourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.pdb
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.deps.json
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.dll
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\bin\Debug\SourceGenerator.pdb
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.csproj.AssemblyReference.cache
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.GeneratedMSBuildEditorConfig.editorconfig
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.AssemblyInfoInputs.cache
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.AssemblyInfo.cs
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.csproj.CoreCompileInputs.cache
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.sourcelink.json
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.dll
E:\WorkSpace\ZGame\Tools\GameEventSourceGenerator\SourceGenerator\obj\Debug\SourceGenerator.pdb

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{"documents":{"E:\\WorkSpace\\ZGame\\*":"https://raw.githubusercontent.com/Alex-Rachel/ZGame/b7d75c0f6f518a5f2ca0ed9304411302709f8dbe/*"}}