修正SpritePostprocessor处理Atlas的override

This commit is contained in:
ALEXTANG
2024-04-25 15:43:44 +08:00
parent dff043e075
commit 4f8c1cdfdd
4 changed files with 548 additions and 490 deletions

View File

@@ -1,14 +1,13 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!612988286 &4096168566840163508
SpriteAtlasAsset:
--- !u!687078895 &4343727234628468602
SpriteAtlas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UIRaw_Atlas_Common
m_MasterAtlas: {fileID: 0}
m_ImporterData:
m_EditorData:
serializedVersion: 2
textureSettings:
serializedVersion: 2
@@ -34,6 +33,30 @@ SpriteAtlasAsset:
m_Overridden: 1
m_AndroidETC2FallbackOverride: 0
m_ForceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
m_BuildTarget: Android
m_MaxTextureSize: 2048
m_ResizeAlgorithm: 0
m_TextureFormat: 50
m_TextureCompression: 1
m_CompressionQuality: 100
m_CrunchedCompression: 0
m_AllowsAlphaSplitting: 0
m_Overridden: 1
m_AndroidETC2FallbackOverride: 0
m_ForceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
m_BuildTarget: WebGL
m_MaxTextureSize: 2048
m_ResizeAlgorithm: 0
m_TextureFormat: 50
m_TextureCompression: 1
m_CompressionQuality: 50
m_CrunchedCompression: 0
m_AllowsAlphaSplitting: 0
m_Overridden: 1
m_AndroidETC2FallbackOverride: 0
m_ForceMaximumCompressionQuality_BC6H_BC7: 0
packingSettings:
serializedVersion: 2
padding: 2
@@ -50,6 +73,19 @@ SpriteAtlasAsset:
- {fileID: 21300000, guid: d623a2b7e069a4c4592d3da48f476189, type: 3}
- {fileID: 21300000, guid: 57e4117f4cd6ae54284898652e70d553, type: 3}
bindAsDefault: 1
isAtlasV2: 1
isAtlasV2: 0
cachedData: {fileID: 0}
m_MasterAtlas: {fileID: 0}
m_PackedSprites:
- {fileID: 21300000, guid: 2761fc23b4aa7e34187ac5ffbc3fad9b, type: 3}
- {fileID: 21300000, guid: f9a06e163014f4f46b14f4499d3e7240, type: 3}
- {fileID: 21300000, guid: d623a2b7e069a4c4592d3da48f476189, type: 3}
- {fileID: 21300000, guid: 57e4117f4cd6ae54284898652e70d553, type: 3}
m_PackedSpriteNamesToIndex:
- red_button
- blue_button
- white_background
- white_button
m_RenderDataMap: {}
m_Tag: UIRaw_Atlas_Common
m_IsVariant: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c91b064c2cd7a34448ae0d6d7ee58e7f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4343727234628468602
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: b9eaf6bdacd0683468b1dd697e3d2bce
SpriteAtlasImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: