Merge pull request #164 from Eatjune/Local

Update SceneModule.cs
This commit is contained in:
ALEX
2025-07-02 23:22:03 +08:00
committed by GitHub

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@@ -70,6 +70,9 @@ namespace TEngine
}
subScene = YooAssets.LoadSceneAsync(location, sceneMode, LocalPhysicsMode.None, suspendLoad, priority);
//Fix 这里前置subScene.IsDone在UnSupendLoad之后才会是true
_subScenes.Add(location, subScene);
if (progressCallBack != null)
{
@@ -84,8 +87,6 @@ namespace TEngine
await subScene.ToUniTask();
}
_subScenes.Add(location, subScene);
_handlingScene.Remove(location);
return subScene.SceneObject;