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EventTriggerListener
EventTriggerListener
This commit is contained in:
180
Assets/TEngine/Runtime/UI/Extend/EventTriggerListener.cs
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180
Assets/TEngine/Runtime/UI/Extend/EventTriggerListener.cs
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.Serialization;
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namespace TEngine
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{
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public class EventTriggerListener : EventTrigger
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{
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public delegate void VoidDelegate(GameObject go);
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public delegate void EventDelegate(GameObject go, PointerEventData ev);
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[FormerlySerializedAs("onClick")]
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public VoidDelegate OnClick;
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[FormerlySerializedAs("onDown")]
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public EventDelegate OnDown;
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[FormerlySerializedAs("v")]
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public EventDelegate OnExit;
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[FormerlySerializedAs("onUp")]
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public EventDelegate OnUp;
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[FormerlySerializedAs("onSelect")]
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public VoidDelegate OnSelectEvent;
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[FormerlySerializedAs("onUpdateSelect")]
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public VoidDelegate OnUpdateSelect;
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[FormerlySerializedAs("onDragBegin")]
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public EventDelegate OnDragBegin;
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[FormerlySerializedAs("onDrag")]
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public EventDelegate OnDragEvent;
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[FormerlySerializedAs("onDragEnd")]
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public EventDelegate OnDragEnd;
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[FormerlySerializedAs("onEnter")]
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public EventDelegate OnEnter;
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[FormerlySerializedAs("onDrop")]
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public EventDelegate OnDropEvent;
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public delegate void ClickEffectDelegate();
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public static EventTriggerListener Get(GameObject go, float time = -1, bool play_ani = true, float scale = 1)
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{
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if (!go)
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{
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TLogger.LogWarning("EventTriggerListener.Get, GameObject is null!!");
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}
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EventTriggerListener listener = go.GetComponent<EventTriggerListener>();
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if (listener == null)
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listener = go.AddComponent<EventTriggerListener>();
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return listener;
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}
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private bool _IsValidTrigger()
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{
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return true;
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}
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public override void OnPointerClick(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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if (Input.touchCount > 1)
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{
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return;
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}
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OnClick?.Invoke(gameObject);
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}
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public override void OnPointerDown(PointerEventData event_data)
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{
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if (!this._IsValidTrigger())
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{
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return;
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}
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OnDown?.Invoke(gameObject, event_data);
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}
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public override void OnPointerEnter(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnEnter?.Invoke(gameObject, event_data);
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}
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public override void OnPointerExit(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnExit?.Invoke(gameObject, event_data);
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}
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public override void OnPointerUp(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnUp?.Invoke(gameObject, event_data);
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}
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public override void OnSelect(BaseEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnSelectEvent?.Invoke(gameObject);
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}
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public override void OnUpdateSelected(BaseEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnUpdateSelect?.Invoke(gameObject);
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}
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public override void OnBeginDrag(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnDragBegin?.Invoke(gameObject, event_data);
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}
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public override void OnDrag(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnDragEvent?.Invoke(gameObject, event_data);
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}
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public override void OnEndDrag(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnDragEnd?.Invoke(gameObject, event_data);
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}
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public override void OnDrop(PointerEventData event_data)
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{
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if (!_IsValidTrigger())
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{
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return;
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}
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OnDropEvent?.Invoke(gameObject, event_data);
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}
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private void OnDestroy()
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{
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OnClick = null;
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OnDown = null;
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OnExit = null;
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OnUp = null;
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OnSelectEvent = null;
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OnDragBegin = null;
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OnDragEvent = null;
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OnDragEnd = null;
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OnEnter = null;
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OnDropEvent = null;
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OnDragEnd = null;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 17b229e3a185c0141a2cd4d0ebcee512
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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