修改初次报错
This commit is contained in:
陈思海
2025-03-14 16:00:05 +08:00
parent c728dc4c0f
commit 3dc478c509

View File

@@ -1,6 +1,6 @@
namespace TEngine.Editor
{
#if UNITY_EDITOR
#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.IO;
@@ -173,9 +173,13 @@
spriteAtlasAsset.Add(sprites.ToArray());
SpriteAtlasAsset.Save(spriteAtlasAsset, outputPath);
AssetDatabase.Refresh();
SpriteAtlasImporter sai = (SpriteAtlasImporter)AssetImporter.GetAtPath(outputPath);
ConfigureAtlasV2Settings(sai);
AssetDatabase.WriteImportSettingsIfDirty(outputPath);
EditorApplication.delayCall += () =>
{
SpriteAtlasImporter sai = (SpriteAtlasImporter)AssetImporter.GetAtPath(outputPath);
ConfigureAtlasV2Settings(sai);
AssetDatabase.WriteImportSettingsIfDirty(outputPath);
AssetDatabase.Refresh();
};
}
else
{