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修改编辑器下webgl 平台名字 宏问题
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@@ -170,6 +170,8 @@ public static class SettingsUtils
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return "Android";
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return "Android";
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#elif UNITY_IOS
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#elif UNITY_IOS
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return "IOS";
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return "IOS";
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#elif UNITY_WEBGL
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return "WebGL";
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#else
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#else
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switch (Application.platform)
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switch (Application.platform)
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{
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{
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