diff --git a/UnityProject/Assets/TEngine/Runtime/Core/GameSettings/SettingsUtils.cs b/UnityProject/Assets/TEngine/Runtime/Core/GameSettings/SettingsUtils.cs index 257e4edd..87d786c8 100644 --- a/UnityProject/Assets/TEngine/Runtime/Core/GameSettings/SettingsUtils.cs +++ b/UnityProject/Assets/TEngine/Runtime/Core/GameSettings/SettingsUtils.cs @@ -170,6 +170,8 @@ public static class SettingsUtils return "Android"; #elif UNITY_IOS return "IOS"; +#elif UNITY_WEBGL + return "WebGL"; #else switch (Application.platform) {