[+] 接入ET8服务端

[+] 接入ET8服务端
This commit is contained in:
ALEXTANG
2023-07-13 12:23:48 +08:00
parent e0be062006
commit 336d4b2eb9
1316 changed files with 130657 additions and 626 deletions

View File

@@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
namespace ET.Server
{
[ActorMessageHandler(SceneType.Map)]
public class Match2Map_GetRoomHandler : ActorMessageHandler<Scene, Match2Map_GetRoom, Map2Match_GetRoom>
{
protected override async ETTask Run(Scene root, Match2Map_GetRoom request, Map2Match_GetRoom response)
{
//RoomManagerComponent roomManagerComponent = root.GetComponent<RoomManagerComponent>();
Fiber fiber = root.Fiber();
int fiberId = await FiberManager.Instance.Create(SchedulerType.ThreadPool, fiber.Zone, SceneType.RoomRoot, "RoomRoot");
ActorId roomRootActorId = new(fiber.Process, fiberId);
// 发送消息给房间纤程,初始化
RoomManager2Room_Init roomManager2RoomInit = RoomManager2Room_Init.Create();
roomManager2RoomInit.PlayerIds.AddRange(request.PlayerIds);
await root.GetComponent<ActorSenderComponent>().Call(roomRootActorId, roomManager2RoomInit);
response.ActorId = roomRootActorId;
await ETTask.CompletedTask;
}
}
}