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Update RootModule.cs
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@@ -140,7 +140,7 @@ namespace TEngine
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private void Update()
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{
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GameTime.StartFrame();
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GameFrameworkEntry.Update(GameTime.deltaTime, GameTime.unscaledDeltaTime);
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GameFrameworkEntry.Update(Time.deltaTime, Time.unscaledDeltaTime);
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}
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private void OnApplicationQuit()
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