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Update UILoadUpdate.cs
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@@ -41,7 +41,7 @@ namespace GameMain
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private void RefreshVersion()
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{
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_label_appid.text = string.Format(LoadText.Instance.Label_App_id, Version.GameVersion);
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_label_resid.text = string.Format(LoadText.Instance.Label_Res_id, GameModule.Resource.PackageVersion);
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_label_resid.text = string.Format(LoadText.Instance.Label_Res_id, GameModule.Resource.GetPackageVersion());
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}
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public virtual void OnContinue(GameObject obj)
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