diff --git a/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadUpdate.cs b/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadUpdate.cs index 60f0830b..6bd2bcfd 100644 --- a/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadUpdate.cs +++ b/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadUpdate.cs @@ -41,7 +41,7 @@ namespace GameMain private void RefreshVersion() { _label_appid.text = string.Format(LoadText.Instance.Label_App_id, Version.GameVersion); - _label_resid.text = string.Format(LoadText.Instance.Label_Res_id, GameModule.Resource.PackageVersion); + _label_resid.text = string.Format(LoadText.Instance.Label_Res_id, GameModule.Resource.GetPackageVersion()); } public virtual void OnContinue(GameObject obj)