mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
Enable AudioMixer
Enable AudioMixer
This commit is contained in:
@@ -18,18 +18,26 @@ namespace TEngine
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public class AudioMgr : UnitySingleton<AudioMgr>
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{
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#region Propreties
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private float _volume = 1f;
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private bool _enable = true;
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private bool _disabled = false;
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public AudioMixer audioMixer { get; set; }
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float[] _agentVolume = new float[(int)AudioType.Max];
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private AudioAgent[] _audioAgents = new AudioAgent[(int)AudioType.Max];
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public Dictionary<string, int> _soundConfigDic = new Dictionary<string, int>();
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public Dictionary<string, AssetData> AudioClipPool = new Dictionary<string, AssetData>();
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private float _volume = 1f;
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private bool _enable = true;
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private bool _bUnityAudioDisabled = false;
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#endregion
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#region 控制器
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/// <summary>
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/// 总音量
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/// </summary>
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public float Volume
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{
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get
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return 0.0f;
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}
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@@ -37,7 +45,7 @@ namespace TEngine
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}
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set
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -46,11 +54,14 @@ namespace TEngine
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}
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}
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/// <summary>
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/// 总开关
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/// </summary>
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public bool Enable
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{
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get
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return false;
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}
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@@ -58,7 +69,7 @@ namespace TEngine
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}
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set
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -67,29 +78,197 @@ namespace TEngine
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}
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}
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/// <summary>
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/// 背景音量
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/// </summary>
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public float MusicVolume
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{
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get
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{
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if (_disabled)
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{
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return 0.0f;
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}
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return _agentVolume[(int)AudioType.Music];
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}
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set
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{
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if (_disabled)
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{
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return;
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}
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float volume = Mathf.Clamp(value, 0.0001f, 1.0f);
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_agentVolume[(int)AudioType.Music] = volume;
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audioMixer.SetFloat("MusicVolume", Mathf.Log10(volume) * 20f);
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}
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}
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/// <summary>
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/// 音效音量
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/// </summary>
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public float SoundVolume
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{
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get
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{
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if (_disabled)
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{
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return 0.0f;
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}
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return _agentVolume[(int)AudioType.Sound];
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}
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set
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{
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if (_disabled)
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{
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return;
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}
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float volume = Mathf.Clamp(value, 0.0001f, 1.0f);
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_agentVolume[(int)AudioType.Sound] = volume;
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audioMixer.SetFloat("SoundVolume", Mathf.Log10(volume) * 20f);
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}
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}
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/// <summary>
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/// Voice音量
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/// </summary>
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public float VoiceVolume
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{
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get
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{
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if (_disabled)
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{
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return 0.0f;
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}
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return _agentVolume[(int)AudioType.Voice];
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}
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set
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{
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if (_disabled)
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{
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return;
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}
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float volume = Mathf.Clamp(value, 0.0001f, 1.0f);
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_agentVolume[(int)AudioType.Voice] = volume;
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audioMixer.SetFloat("VoiceVolume", Mathf.Log10(volume) * 20f);
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}
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}
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public bool MusicEnable
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{
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get
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{
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if (_disabled)
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{
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return false;
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}
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float db;
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if (audioMixer.GetFloat("MusicVolume", out db))
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{
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return db > -80f;
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}
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else
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{
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return false;
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}
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}
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set
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{
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if (_disabled)
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{
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return;
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}
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if (value)
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{
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audioMixer.SetFloat("MusicVolume", Mathf.Log10(_agentVolume[(int)AudioType.Music]) * 20f);
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}
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else
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{
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audioMixer.SetFloat("MusicVolume", -80f);
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}
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}
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}
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public bool SoundEnable
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{
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get
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{
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if (_disabled)
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{
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return false;
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}
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return _audioAgents[(int)AudioType.Sound].Enable;
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}
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set
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{
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if (_disabled)
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{
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return;
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}
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_audioAgents[(int)AudioType.Sound].Enable = value;
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}
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}
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public bool VoiceEnable
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{
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get
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{
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if (_disabled)
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{
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return false;
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}
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return _audioAgents[(int)AudioType.Voice].Enable;
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}
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set
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{
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if (_disabled)
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{
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return;
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}
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_audioAgents[(int)AudioType.Voice].Enable = value;
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}
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}
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#endregion
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protected override void OnLoad()
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{
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try
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{
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TypeInfo typeInfo = typeof(AudioSettings).GetTypeInfo();
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PropertyInfo propertyInfo = typeInfo.GetDeclaredProperty("unityAudioDisabled");
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_bUnityAudioDisabled = (bool)propertyInfo.GetValue(null);
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if (_bUnityAudioDisabled)
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_disabled = (bool)propertyInfo.GetValue(null);
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if (_disabled)
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{
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return;
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}
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//_soundConfigDic = JsonConvert.DeserializeObject<Dictionary<string, int>>(str);
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}
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catch (Exception e)
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{
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TLogger.LogError(e.ToString());
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}
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audioMixer = TResources.Load<AudioMixer>("Audio/TEngineAudioMixer.mixer");
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for (int i = 0; i < (int)AudioType.Max; ++i)
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{
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int channelMaxNum = 0;
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if (i == (int)AudioType.Sound)
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{
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channelMaxNum = 10;
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}
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else
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{
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channelMaxNum = 1;
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}
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_audioAgents[i] = new AudioAgent(channelMaxNum, audioMixer.FindMatchingGroups(((AudioType)i).ToString())[0]);
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_agentVolume[i] = 1.0f;
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}
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}
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#region 外部调用播放操作
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public TAudio Play(AudioType type, string path, bool bLoop = false, float volume = 1.0f, bool bAsync = false, bool bInPool = false)
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return null;
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}
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@@ -106,7 +285,7 @@ namespace TEngine
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public void Stop(AudioType type, bool fadeout)
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -115,7 +294,7 @@ namespace TEngine
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public void StopAll(bool fadeout)
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -131,7 +310,7 @@ namespace TEngine
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public void Restart()
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -159,7 +338,7 @@ namespace TEngine
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#region Pool
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public void PutInAudioPool(List<string> list)
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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return;
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foreach (string path in list)
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{
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@@ -173,7 +352,7 @@ namespace TEngine
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public void RemoveClipFromPool(List<string> list)
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -189,7 +368,7 @@ namespace TEngine
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public void CleanSoundPool()
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{
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if (_bUnityAudioDisabled)
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if (_disabled)
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{
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return;
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}
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@@ -213,6 +392,7 @@ namespace TEngine
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#endregion
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}
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#region AudioAgent
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public class AudioAgent
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{
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public List<TAudio> _audioObjects;
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@@ -273,7 +453,10 @@ namespace TEngine
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public TAudio Play(string path, bool bAsync, bool bInPool = false)
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{
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if (!_bEnable) return null;
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if (!_bEnable)
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{
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return null;
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}
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int freeChannel = -1;
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float duration = -1;
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int num = 0;
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@@ -282,7 +465,9 @@ namespace TEngine
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if (_audioObjects[i] != null && _audioObjects[i]._assetData != null && _audioObjects[i].IsFinish == false)
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{
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if (path.Equals(_audioObjects[i]._assetData.Path))
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{
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num++;
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}
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}
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}
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@@ -295,6 +480,7 @@ namespace TEngine
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if (_audioObjects[i].Duration > duration)
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{
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duration = _audioObjects[i].Duration;
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freeChannel = i;
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}
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}
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@@ -304,11 +490,13 @@ namespace TEngine
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if (_audioObjects[i]._assetData == null || _audioObjects[i].IsFinish == true)
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{
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freeChannel = i;
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break;
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}
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else if (_audioObjects[i].Duration > duration)
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{
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duration = _audioObjects[i].Duration;
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freeChannel = i;
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}
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}
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@@ -317,9 +505,13 @@ namespace TEngine
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if (freeChannel >= 0)
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{
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if (_audioObjects[freeChannel] == null)
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{
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_audioObjects[freeChannel] = TAudio.Create(path, bAsync, _audioMixerGroup, bInPool);
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}
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else
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{
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_audioObjects[freeChannel].Load(path, bAsync, bInPool);
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}
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return _audioObjects[freeChannel];
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}
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else
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@@ -351,4 +543,5 @@ namespace TEngine
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}
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}
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}
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#endregion
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}
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|
@@ -66,9 +66,13 @@ namespace TEngine
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get
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{
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if (_source != null)
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{
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return _state == State.End;
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}
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else
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{
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return true;
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}
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}
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}
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@@ -109,14 +113,20 @@ namespace TEngine
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get
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{
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if (_source != null)
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{
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return _source.loop;
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}
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else
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{
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return false;
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}
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}
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set
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{
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if (_source != null)
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{
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_source.loop = value;
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}
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}
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}
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internal bool IsPlaying
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@@ -233,7 +243,9 @@ namespace TEngine
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{
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assetData.AddRef();
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if (assetData != null)
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{
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assetData.DecRef();
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}
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_state = State.End;
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string path = _pendingLoad.path;
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bool bAsync = _pendingLoad.bAsync;
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@@ -244,9 +256,10 @@ namespace TEngine
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{
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assetData.AddRef();
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if (_assetData != null)
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{
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_assetData.DecRef();
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}
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_assetData = assetData;
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_source.clip = _assetData.AssetObject as AudioClip;
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if (_source.clip != null)
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{
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@@ -269,7 +282,9 @@ namespace TEngine
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if (_state == State.Playing)
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{
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if (!_source.isPlaying)
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{
|
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_state = State.End;
|
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}
|
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}
|
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else if (_state == State.FadingOut)
|
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{
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@@ -299,7 +314,7 @@ namespace TEngine
|
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{
|
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if (_transform != null)
|
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{
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GameObject.Destroy(_transform.gameObject);
|
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Object.Destroy(_transform.gameObject);
|
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}
|
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|
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if (_assetData != null)
|
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|
8
Assets/TResources/Audio.meta
Normal file
8
Assets/TResources/Audio.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a28c58ed649f9ff46a7c8a483765b835
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
194
Assets/TResources/Audio/TEngineAudioMixer.mixer
Normal file
194
Assets/TResources/Audio/TEngineAudioMixer.mixer
Normal file
@@ -0,0 +1,194 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!244 &-5700573295807266226
|
||||
AudioMixerEffectController:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_EffectID: 4484537926adf3943b8d15631fe4c9a8
|
||||
m_EffectName: Attenuation
|
||||
m_MixLevel: 2a6cc932f56dd434391cf093c811be4a
|
||||
m_Parameters: []
|
||||
m_SendTarget: {fileID: 0}
|
||||
m_EnableWetMix: 0
|
||||
m_Bypass: 0
|
||||
--- !u!243 &-2688087525938382097
|
||||
AudioMixerGroupController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Voice
|
||||
m_AudioMixer: {fileID: 24100000}
|
||||
m_GroupID: 3385c639676b0174a96c1ba9d8e7d7e8
|
||||
m_Children: []
|
||||
m_Volume: 351c3633d7a368b48b9993d12d4b49d1
|
||||
m_Pitch: 9ae2cf17f804a73499b51997d4703eee
|
||||
m_Send: 00000000000000000000000000000000
|
||||
m_Effects:
|
||||
- {fileID: 3233559901938498695}
|
||||
m_UserColorIndex: 0
|
||||
m_Mute: 0
|
||||
m_Solo: 0
|
||||
m_BypassEffects: 0
|
||||
--- !u!244 &-2140790635248599779
|
||||
AudioMixerEffectController:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_EffectID: 45c78cf1965841c4cb0d3c8abef208ec
|
||||
m_EffectName: Send
|
||||
m_MixLevel: 6a8d829224d69b046b7ea67a0682d9e8
|
||||
m_Parameters: []
|
||||
m_SendTarget: {fileID: 0}
|
||||
m_EnableWetMix: 0
|
||||
m_Bypass: 0
|
||||
--- !u!241 &24100000
|
||||
AudioMixerController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: TEngineAudioMixer
|
||||
m_OutputGroup: {fileID: 0}
|
||||
m_MasterGroup: {fileID: 24300002}
|
||||
m_Snapshots:
|
||||
- {fileID: 24500006}
|
||||
m_StartSnapshot: {fileID: 24500006}
|
||||
m_SuspendThreshold: -80
|
||||
m_EnableSuspend: 1
|
||||
m_UpdateMode: 0
|
||||
m_ExposedParameters:
|
||||
- guid: 5542a83cb62d88f4bb57676181f23921
|
||||
name: MusicVolume
|
||||
- guid: c48081496ad8d11438c24892996c3a81
|
||||
name: SoundVolume
|
||||
- guid: 351c3633d7a368b48b9993d12d4b49d1
|
||||
name: VoiceVolume
|
||||
m_AudioMixerGroupViews:
|
||||
- guids:
|
||||
- 5a6f013f4ed308e49981ccc37373e521
|
||||
- 1f218ab66c2b2b641b0d2ac1c8714263
|
||||
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8
Assets/TResources/Audio/TEngineAudioMixer.mixer.meta
Normal file
8
Assets/TResources/Audio/TEngineAudioMixer.mixer.meta
Normal file
@@ -0,0 +1,8 @@
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Reference in New Issue
Block a user