mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
Update DLL Path
Update DLL Path
This commit is contained in:
8
Assets/DLL.meta
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8
Assets/DLL.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 10168a7243e770848a3033866a4085d0
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/DLL/TEngineHotUpdate.dll
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BIN
Assets/DLL/TEngineHotUpdate.dll
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Binary file not shown.
@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: ba74b7b51d92aa94a8a01bf977dd52fe
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guid: 2984922c45abd6249bb8ec1aee5f8208
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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@@ -41,7 +41,7 @@ public class TEngineUI : UIWindow
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protected override void OnUpdate()
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{
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TEngineHotUpdate.GameLogicMain.Update();
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//TEngineHotUpdate.GameLogicMain.Update();
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TLogger.LogInfo("TEngineUI OnUpdate");
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}
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Binary file not shown.
BIN
Assets/TResources/DLL/TEngineHotUpdate.dll.bytes
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BIN
Assets/TResources/DLL/TEngineHotUpdate.dll.bytes
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Binary file not shown.
7
Assets/TResources/DLL/TEngineHotUpdate.dll.bytes.meta
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7
Assets/TResources/DLL/TEngineHotUpdate.dll.bytes.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: df07162f01d6f494f80c617f1c99bb2f
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="15.0"
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xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -87,9 +88,9 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>call copy /y $(TargetDir)TEngineHotUpdate.dll $(ProjectDir)..\Assets\TResources\DLL\;
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<PostBuildEvent>call copy /y $(TargetDir)TEngineHotUpdate.dll $(ProjectDir)..\Assets\DLL\;
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call "$(SolutionDir)..\Tools\pdb2mdb.exe" "$(TargetDir)TEngineHotUpdate.dll"
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call copy /y $(TargetDir)TEngineHotUpdate.dll.mdb $(ProjectDir)..\Assets\TResources\DLL\;
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call copy /y $(TargetDir)TEngineHotUpdate.dll.mdb $(ProjectDir)..\Assets\DLL\;
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del $(TargetDir)TEngineHotUpdate.dll.mdb;
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</PostBuildEvent>
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</PropertyGroup>
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