[+] BattleCore

[+] BattleCore
This commit is contained in:
ALEXTANG
2023-04-25 00:23:42 +08:00
parent e0b42d3dbe
commit 08c2ff4dcc
6 changed files with 52 additions and 1 deletions

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@@ -2,7 +2,8 @@
"name": "BattleCore.Runtime",
"rootNamespace": "BattleCore.Runtime",
"references": [
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],
"includePlatforms": [],
"excludePlatforms": [],

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 890abd3a957e406ab422fc468ba6c169
timeCreated: 1682353243

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@@ -0,0 +1,6 @@
namespace BattleCore.Runtime
{
public static class EntityExtension
{
}
}

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@@ -0,0 +1,11 @@
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@@ -0,0 +1,27 @@
using UnityEngine;
using Unity.Mathematics;
namespace BattleCore.Runtime
{
public static class MathematicsExt
{
public static int2 ToInt2(this Vector2Int vec) => new int2(vec.x, vec.y);
public static int3 ToInt3(this Vector3Int vec) => new int3(vec.x, vec.y, vec.z);
public static float2 ToFloat2(this Vector2 vec) => new float2(vec.x, vec.y);
public static float3 ToFloat3(this Vector3 vec) => new float3(vec.x, vec.y, vec.z);
public static bool IsEquals(this int2 a, int2 b) => math.all(a == b);
public static bool IsEquals(this int3 a, int3 b) => math.all(a == b);
public static Vector2Int ToVec2(this int2 vec) => new Vector2Int(vec.x, vec.y);
public static Vector3Int ToVec3(this int2 vec) => new Vector3Int(vec.x, vec.y, 0);
public static Vector3Int ToVec3(this int3 vec) => new Vector3Int(vec.x, vec.y, vec.z);
public static Vector2 ToVec2(this float2 vec) => new Vector2(vec.x, vec.y);
public static Vector3 ToVec3(this float3 vec) => new Vector3(vec.x, vec.y, vec.z);
public static int ManhattanDist(this int2 vec) => vec.x + vec.y;
public static int ManhattanDist(this int3 vec) => vec.x + vec.y + vec.z;
public static float ManhattanDist(this float2 vec) => vec.x + vec.y;
public static float ManhattanDist(this float3 vec) => vec.x + vec.y + vec.z;
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 2b0e288b918a41698571ec3d36059851
timeCreated: 1682353251