package com.alphaae.mcpe.servers.event.block.joinquit; import cn.nukkit.Player; import cn.nukkit.event.player.PlayerJoinEvent; import cn.nukkit.event.player.PlayerQuitEvent; import cn.nukkit.utils.TextFormat; import com.alphaae.mcpe.servers.StaticData; import com.alphaae.mcpe.servers.model.RePlayer; import com.alphaae.mcpe.servers.utils.PlayerDataUtils; import java.util.UUID; public class LoadPlayerDataBlock implements JoinQuitEventBlock { @Override public void onPlayerJoin(PlayerJoinEvent event) { Player player = event.getPlayer(); //读取数据 RePlayer rePlayer = PlayerDataUtils.LoadData(player); StaticData.rePlayerMap.put(player.getUniqueId(), rePlayer); //设置玩家部分属性 String title = rePlayer.getTitle(); player.setNameTag(TextFormat.colorize("&e[" + title + "] &b" + player.getName() + "&f")); player.setDisplayName(TextFormat.colorize("&e[" + title + "] &b" + player.getName() + "&f")); } @Override public void onPlayerQuit(PlayerQuitEvent event) { Player player = event.getPlayer(); UUID uuid = player.getUniqueId(); RePlayer rePlayer = StaticData.rePlayerMap.get(uuid); PlayerDataUtils.SaveData(rePlayer); StaticData.rePlayerMap.remove(uuid); } }