re project
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package com.alphaae.mcpe.servers.event.block.joinquit;
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import cn.nukkit.event.player.PlayerJoinEvent;
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import cn.nukkit.event.player.PlayerQuitEvent;
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public interface JoinQuitEventBlock {
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void onPlayerJoin(PlayerJoinEvent event);
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void onPlayerQuit(PlayerQuitEvent event);
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}
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