Files
TEngine/Assets/TEngine/Runtime/GameFramework/Debugger/Component/DebuggerModule.SettingsWindow.cs
2023-08-08 19:54:37 +08:00

219 lines
10 KiB
C#

using System;
using UnityEngine;
namespace TEngine
{
public sealed partial class DebuggerModule : GameFrameworkModuleBase
{
private sealed class SettingsWindow : ScrollableDebuggerWindowBase
{
private DebuggerModule _mDebuggerModule = null;
private SettingModule _mSettingModule = null;
private float m_LastIconX = 0f;
private float m_LastIconY = 0f;
private float m_LastWindowX = 0f;
private float m_LastWindowY = 0f;
private float m_LastWindowWidth = 0f;
private float m_LastWindowHeight = 0f;
private float m_LastWindowScale = 0f;
public override void Initialize(params object[] args)
{
_mDebuggerModule = GameModuleSystem.GetModule<DebuggerModule>();
if (_mDebuggerModule == null)
{
Log.Fatal("Debugger component is invalid.");
return;
}
_mSettingModule = GameModuleSystem.GetModule<SettingModule>();
if (_mSettingModule == null)
{
Log.Fatal("Setting component is invalid.");
return;
}
m_LastIconX = _mSettingModule.GetFloat("Debugger.Icon.X", DefaultIconRect.x);
m_LastIconY = _mSettingModule.GetFloat("Debugger.Icon.Y", DefaultIconRect.y);
m_LastWindowX = _mSettingModule.GetFloat("Debugger.Window.X", DefaultWindowRect.x);
m_LastWindowY = _mSettingModule.GetFloat("Debugger.Window.Y", DefaultWindowRect.y);
m_LastWindowWidth = _mSettingModule.GetFloat("Debugger.Window.Width", DefaultWindowRect.width);
m_LastWindowHeight = _mSettingModule.GetFloat("Debugger.Window.Height", DefaultWindowRect.height);
_mDebuggerModule.WindowScale = m_LastWindowScale = _mSettingModule.GetFloat("Debugger.Window.Scale", DefaultWindowScale);
_mDebuggerModule.IconRect = new Rect(m_LastIconX, m_LastIconY, DefaultIconRect.width, DefaultIconRect.height);
_mDebuggerModule.WindowRect = new Rect(m_LastWindowX, m_LastWindowY, m_LastWindowWidth, m_LastWindowHeight);
}
public override void OnUpdate(float elapseSeconds, float realElapseSeconds)
{
if (Math.Abs(m_LastIconX - _mDebuggerModule.IconRect.x) > 0.01f)
{
m_LastIconX = _mDebuggerModule.IconRect.x;
_mSettingModule.SetFloat("Debugger.Icon.X", _mDebuggerModule.IconRect.x);
}
if (Math.Abs(m_LastIconY - _mDebuggerModule.IconRect.y) > 0.01f)
{
m_LastIconY = _mDebuggerModule.IconRect.y;
_mSettingModule.SetFloat("Debugger.Icon.Y", _mDebuggerModule.IconRect.y);
}
if (Math.Abs(m_LastWindowX - _mDebuggerModule.WindowRect.x) > 0.01f)
{
m_LastWindowX = _mDebuggerModule.WindowRect.x;
_mSettingModule.SetFloat("Debugger.Window.X", _mDebuggerModule.WindowRect.x);
}
if (Math.Abs(m_LastWindowY - _mDebuggerModule.WindowRect.y) > 0.01f)
{
m_LastWindowY = _mDebuggerModule.WindowRect.y;
_mSettingModule.SetFloat("Debugger.Window.Y", _mDebuggerModule.WindowRect.y);
}
if (Math.Abs(m_LastWindowWidth - _mDebuggerModule.WindowRect.width) > 0.01f)
{
m_LastWindowWidth = _mDebuggerModule.WindowRect.width;
_mSettingModule.SetFloat("Debugger.Window.Width", _mDebuggerModule.WindowRect.width);
}
if (Math.Abs(m_LastWindowHeight - _mDebuggerModule.WindowRect.height) > 0.01f)
{
m_LastWindowHeight = _mDebuggerModule.WindowRect.height;
_mSettingModule.SetFloat("Debugger.Window.Height", _mDebuggerModule.WindowRect.height);
}
if (Math.Abs(m_LastWindowScale - _mDebuggerModule.WindowScale) > 0.01f)
{
m_LastWindowScale = _mDebuggerModule.WindowScale;
_mSettingModule.SetFloat("Debugger.Window.Scale", _mDebuggerModule.WindowScale);
}
}
protected override void OnDrawScrollableWindow()
{
GUILayout.Label("<b>Window Settings</b>");
GUILayout.BeginVertical("box");
{
GUILayout.BeginHorizontal();
{
GUILayout.Label("Position:", GUILayout.Width(60f));
GUILayout.Label("Drag window caption to move position.");
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
{
float width = _mDebuggerModule.WindowRect.width;
GUILayout.Label("Width:", GUILayout.Width(60f));
if (GUILayout.RepeatButton("-", GUILayout.Width(30f)))
{
width--;
}
width = GUILayout.HorizontalSlider(width, 100f, Screen.width - 20f);
if (GUILayout.RepeatButton("+", GUILayout.Width(30f)))
{
width++;
}
width = Mathf.Clamp(width, 100f, Screen.width - 20f);
if (Math.Abs(width - _mDebuggerModule.WindowRect.width) > 0.01f)
{
_mDebuggerModule.WindowRect = new Rect(_mDebuggerModule.WindowRect.x, _mDebuggerModule.WindowRect.y, width, _mDebuggerModule.WindowRect.height);
}
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
{
float height = _mDebuggerModule.WindowRect.height;
GUILayout.Label("Height:", GUILayout.Width(60f));
if (GUILayout.RepeatButton("-", GUILayout.Width(30f)))
{
height--;
}
height = GUILayout.HorizontalSlider(height, 100f, Screen.height - 20f);
if (GUILayout.RepeatButton("+", GUILayout.Width(30f)))
{
height++;
}
height = Mathf.Clamp(height, 100f, Screen.height - 20f);
if (Math.Abs(height - _mDebuggerModule.WindowRect.height) > 0.01f)
{
_mDebuggerModule.WindowRect = new Rect(_mDebuggerModule.WindowRect.x, _mDebuggerModule.WindowRect.y, _mDebuggerModule.WindowRect.width, height);
}
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
{
float scale = _mDebuggerModule.WindowScale;
GUILayout.Label("Scale:", GUILayout.Width(60f));
if (GUILayout.RepeatButton("-", GUILayout.Width(30f)))
{
scale -= 0.01f;
}
scale = GUILayout.HorizontalSlider(scale, 0.5f, 4f);
if (GUILayout.RepeatButton("+", GUILayout.Width(30f)))
{
scale += 0.01f;
}
scale = Mathf.Clamp(scale, 0.5f, 4f);
if (Math.Abs(scale - _mDebuggerModule.WindowScale) > 0.01f)
{
_mDebuggerModule.WindowScale = scale;
}
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
{
if (GUILayout.Button("0.5x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 0.5f;
}
if (GUILayout.Button("1.0x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 1f;
}
if (GUILayout.Button("1.5x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 1.5f;
}
if (GUILayout.Button("2.0x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 2f;
}
if (GUILayout.Button("2.5x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 2.5f;
}
if (GUILayout.Button("3.0x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 3f;
}
if (GUILayout.Button("3.5x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 3.5f;
}
if (GUILayout.Button("4.0x", GUILayout.Height(60f)))
{
_mDebuggerModule.WindowScale = 4f;
}
}
GUILayout.EndHorizontal();
if (GUILayout.Button("Reset Layout", GUILayout.Height(30f)))
{
_mDebuggerModule.ResetLayout();
}
}
GUILayout.EndVertical();
}
public override void OnLeave()
{
_mSettingModule.Save();
}
}
}
}