mirror of
https://github.com/Alex-Rachel/TEngine.git
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170 lines
4.0 KiB
C#
170 lines
4.0 KiB
C#
using UnityEngine;
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namespace TEngine.Runtime
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{
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public class LTSeq
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{
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public LTSeq previous;
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public LTSeq current;
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public LTDescr tween;
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public float totalDelay;
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public float timeScale;
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private int debugIter;
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public uint counter;
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public bool toggle = false;
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private uint _id;
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public int id
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{
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get
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{
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uint toId = _id | counter << 16;
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uint backId = toId & 0xFFFF;
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uint backCounter = toId >> 16;
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if (_id != backId || backCounter != counter)
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{
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Debug.LogError("BAD CONVERSION toId:" + _id);
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}
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return (int)toId;
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}
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}
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public void reset()
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{
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previous = null;
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tween = null;
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totalDelay = 0f;
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}
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public void init(uint id, uint global_counter)
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{
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reset();
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_id = id;
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counter = global_counter;
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this.current = this;
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}
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private LTSeq addOn()
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{
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this.current.toggle = true;
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LTSeq lastCurrent = this.current;
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this.current = LeanTween.sequence(true);
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this.current.previous = lastCurrent;
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lastCurrent.toggle = false;
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this.current.totalDelay = lastCurrent.totalDelay;
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this.current.debugIter = lastCurrent.debugIter + 1;
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return current;
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}
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private float addPreviousDelays()
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{
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LTSeq prev = this.current.previous;
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if (prev != null && prev.tween != null)
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{
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return this.current.totalDelay + prev.tween.time;
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}
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return this.current.totalDelay;
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}
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public LTSeq append(float delay)
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{
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this.current.totalDelay += delay;
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return this.current;
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}
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public LTSeq append(System.Action callback)
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{
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LTDescr newTween = LeanTween.delayedCall(0f, callback);
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return append(newTween);
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}
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public LTSeq append(System.Action<object> callback, object obj)
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{
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append(LeanTween.delayedCall(0f, callback).setOnCompleteParam(obj));
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return addOn();
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}
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public LTSeq append(GameObject gameObject, System.Action callback)
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{
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append(LeanTween.delayedCall(gameObject, 0f, callback));
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return addOn();
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}
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public LTSeq append(GameObject gameObject, System.Action<object> callback, object obj)
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{
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append(LeanTween.delayedCall(gameObject, 0f, callback).setOnCompleteParam(obj));
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return addOn();
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}
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public LTSeq append(LTDescr tween)
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{
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this.current.tween = tween;
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this.current.totalDelay = addPreviousDelays();
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tween.setDelay(this.current.totalDelay);
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return addOn();
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}
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public LTSeq insert(LTDescr tween)
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{
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this.current.tween = tween;
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tween.setDelay(addPreviousDelays());
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return addOn();
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}
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public LTSeq setScale(float timeScale)
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{
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setScaleRecursive(this.current, timeScale, 500);
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return addOn();
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}
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private void setScaleRecursive(LTSeq seq, float timeScale, int count)
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{
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if (count > 0)
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{
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this.timeScale = timeScale;
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seq.totalDelay *= timeScale;
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if (seq.tween != null)
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{
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if (seq.tween.time != 0f)
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seq.tween.setTime(seq.tween.time * timeScale);
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seq.tween.setDelay(seq.tween.delay * timeScale);
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}
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if (seq.previous != null)
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setScaleRecursive(seq.previous, timeScale, count - 1);
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}
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}
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public LTSeq reverse()
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{
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return addOn();
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}
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}
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} |