Files
TEngine/Assets/TEngine/ResRaw/Resources/TEngineGlobalSettings.asset
ALEXTANG db935bfb5f DotNet 加入热更域,修正GameProto的依赖
DotNet 加入热更域,修正GameProto的依赖
2023-08-16 15:31:16 +08:00

102 lines
3.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 577471f3ecd1ec94b8a0d67218386f4a, type: 3}
m_Name: TEngineGlobalSettings
m_EditorClassIdentifier:
m_FrameworkGlobalSettings:
m_ScriptAuthor: Default
m_ScriptVersion: 0.1
m_AppStage: 1
m_DefaultFont: Arial
m_ResourcesArea:
m_ResAdminType: Default
m_ResAdminCode: 0
m_ServerType: 1
m_CleanCommitPathRes: 1
m_InnerResourceSourceUrl: http://127.0.0.1:8088
m_ExtraResourceSourceUrl: http://127.0.0.1:8088
m_FormalResourceSourceUrl: http://127.0.0.1:8088
m_AtlasFolder: Assets/AssetRaw/UIRaw
m_ResourceVersionFileName: ResourceVersion.txt
HostServerURL: http://127.0.0.1:8081/AssetsRoot/
FallbackHostServerURL: http://127.0.0.1:8081/AssetsRoot/
EnableUpdateData: 1
WindowsUpdateDataUrl: http://127.0.0.1:8081/AssetsRoot/UpdateData.json
MacOSUpdateDataUrl: http://127.0.0.1
IOSUpdateDataUrl: http://127.0.0.1
AndroidUpdateDataUrl: http://127.0.0.1
m_CurUseServerChannel:
m_ServerChannelInfos: []
m_IsReadLocalConfigInEditor: 1
m_ConfigFolderName: Assets/AssetRaw/Configs/
namespace: GameLogic
scriptGenerateRule:
- uiElementRegex: m_go
componentName: GameObject
- uiElementRegex: m_item
componentName: GameObject
- uiElementRegex: m_tf
componentName: Transform
- uiElementRegex: m_rect
componentName: RectTransform
- uiElementRegex: m_text
componentName: Text
- uiElementRegex: m_richText
componentName: RichTextItem
- uiElementRegex: m_btn
componentName: Button
- uiElementRegex: m_img
componentName: Image
- uiElementRegex: m_rimg
componentName: RawImage
- uiElementRegex: m_scrollBar
componentName: Scrollbar
- uiElementRegex: m_scroll
componentName: ScrollRect
- uiElementRegex: m_input
componentName: InputField
- uiElementRegex: m_grid
componentName: GridLayoutGroup
- uiElementRegex: m_hlay
componentName: HorizontalLayoutGroup
- uiElementRegex: m_vlay
componentName: VerticalLayoutGroup
- uiElementRegex: m_red
componentName: RedNoteBehaviour
- uiElementRegex: m_slider
componentName: Slider
- uiElementRegex: m_group
componentName: ToggleGroup
- uiElementRegex: m_curve
componentName: AnimationCurve
- uiElementRegex: m_canvasGroup
componentName: CanvasGroup
m_BybridCLRCustomGlobalSettings:
m_Enable: 1
m_Gitee: 1
HotUpdateAssemblies:
- GameBase.dll
- DotNet.dll
- GameProto.dll
- BattleCore.Runtime.dll
- GameLogic.dll
AOTMetaAssemblies:
- mscorlib.dll
- System.dll
- System.Core.dll
- UnityEngine.CoreModule.dll
- TEngine.Runtime.dll
LogicMainDllName: GameLogic.dll
AssemblyTextAssetExtension: .bytes
AssemblyTextAssetPath: AssetRaw/DLL
HybridCLRGlobalSettings: Settings/HybridCLRGlobalSettings