Files
TEngine/Assets/GameScripts/DotNet/Logic/Handler/Address/H_C2M_PushAddressMessageToClientHandler.cs
ALEXTANG 0c8f3a5f92 [+] TEngineServer
[+] TEngineServer
2023-07-13 17:17:26 +08:00

21 lines
815 B
C#

#if TENGINE_NET
using TEngine.Core.Network;
using TEngine.Core;
namespace TEngine.Logic;
public class H_C2M_PushAddressMessageToClientHandler : Addressable<Unit, H_C2M_PushAddressMessageToClient>
{
protected override async FTask Run(Unit unit, H_C2M_PushAddressMessageToClient message)
{
Log.Debug($"接收到一个Address消息 Unit:{unit.Id} message:{message.ToJson()}");
// 发过主动推送给客户端、首先要只要Unit在Gate的RouteId、然后才可以发送
// 这个Route在I_G2M_LoginAddressRequest、也就是注册Address的时候已经记录了
MessageHelper.SendInnerRoute(unit.Scene, unit.GateRouteId, new H_M2C_ReceiveAddressMessageToServer()
{
Message = message.Message
});
await FTask.CompletedTask;
}
}
#endif