mirror of
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134 lines
3.5 KiB
C#
134 lines
3.5 KiB
C#
using System;
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using System.Diagnostics;
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using UnityEngine;
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#if !ODIN_INSPECTOR
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namespace Sirenix.OdinInspector
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{
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
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[Conditional("UNITY_EDITOR")]
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public class ButtonAttribute : Attribute
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{
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public ButtonAttribute()
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{
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}
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public ButtonAttribute(string name)
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{
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}
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}
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[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
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[Conditional("UNITY_EDITOR")]
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public sealed class ReadOnlyAttribute : Attribute
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{
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}
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[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = false)]
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[Conditional("UNITY_EDITOR")]
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public class ShowInInspectorAttribute : Attribute
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{
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}
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[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = true)]
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[Conditional("UNITY_EDITOR")]
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public sealed class HideIfAttribute : Attribute
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{
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public string MemberName;
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public object Value;
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public bool Animate;
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public HideIfAttribute(string memberName, bool animate = true)
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{
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this.MemberName = memberName;
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this.Animate = animate;
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}
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}
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[DontApplyToListElements]
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[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = true)]
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[Conditional("UNITY_EDITOR")]
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public sealed class OnValueChangedAttribute : Attribute
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{
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public string MethodName;
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public bool IncludeChildren;
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public OnValueChangedAttribute(string methodName, bool includeChildren = false)
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{
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this.MethodName = methodName;
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this.IncludeChildren = includeChildren;
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}
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}
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[AttributeUsage(AttributeTargets.All, AllowMultiple = false)]
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[Conditional("UNITY_EDITOR")]
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public class TableListAttribute : Attribute
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{
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public int DefaultMinColumnWidth = 40;
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public bool DrawScrollView = true;
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public int MinScrollViewHeight = 350;
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public int CellPadding = 2;
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public int NumberOfItemsPerPage;
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public bool IsReadOnly;
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public bool ShowIndexLabels;
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public int MaxScrollViewHeight;
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public bool AlwaysExpanded;
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public bool HideToolbar;
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[SerializeField] [HideInInspector] private bool showPagingHasValue;
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}
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class DontApplyToListElementsAttribute : Attribute
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{
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}
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[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
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[DontApplyToListElements]
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[Conditional("UNITY_EDITOR")]
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public class PropertySpaceAttribute : Attribute
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{
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public float SpaceBefore;
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public float SpaceAfter;
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public PropertySpaceAttribute()
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{
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this.SpaceBefore = 8f;
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this.SpaceAfter = 0.0f;
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}
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public PropertySpaceAttribute(float spaceBefore)
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{
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this.SpaceBefore = spaceBefore;
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this.SpaceAfter = 0.0f;
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}
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public PropertySpaceAttribute(float spaceBefore, float spaceAfter)
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{
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this.SpaceBefore = spaceBefore;
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this.SpaceAfter = spaceAfter;
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}
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}
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[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
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[Conditional("UNITY_EDITOR")]
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public class LabelTextAttribute : Attribute
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{
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public string Text;
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public LabelTextAttribute(string text)
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{
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this.Text = text;
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}
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}
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}
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#endif |