Files
TEngine/UnityProject/Packages/com.code-philosophy.obfuz4hybridclr/Editor/ObfuscateUtil.cs
2025-07-26 08:10:41 +08:00

119 lines
4.8 KiB
C#

using dnlib.DotNet;
using dnlib.DotNet.PolymorphicWriter;
using HybridCLR.Editor;
using Obfuz;
using Obfuz.Settings;
using Obfuz.Unity;
using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
namespace Obfuz4HybridCLR
{
public static class ObfuscateUtil
{
public static string PackageName { get; } = "com.code-philosophy.obfuz4hybridclr";
public static string TemplatePathInPackage => $"Packages/{PackageName}/Templates~";
public static bool AreSameDirectory(string path1, string path2)
{
try
{
var dir1 = new DirectoryInfo(path1);
var dir2 = new DirectoryInfo(path2);
return dir1.FullName.TrimEnd('\\') == dir2.FullName.TrimEnd('\\');
}
catch
{
return false;
}
}
public static void ObfuscateHotUpdateAssemblies(BuildTarget target, string outputDir)
{
string hotUpdateDllPath = SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target);
AssemblySettings assemblySettings = ObfuzSettings.Instance.assemblySettings;
ObfuscationProcess.ValidateReferences(hotUpdateDllPath, new HashSet<string>(assemblySettings.GetAssembliesToObfuscate()), new HashSet<string>(assemblySettings.GetObfuscationRelativeAssemblyNames()));
var assemblySearchPaths = new List<string>
{
hotUpdateDllPath,
};
if (AreSameDirectory(hotUpdateDllPath, outputDir))
{
throw new Exception($"hotUpdateDllPath:{hotUpdateDllPath} can't be same to outputDir:{outputDir}");
}
Obfuscate(target, assemblySearchPaths, outputDir);
foreach (string hotUpdateAssemblyName in SettingsUtil.HotUpdateAssemblyNamesExcludePreserved)
{
string srcFile = $"{hotUpdateDllPath}/{hotUpdateAssemblyName}.dll";
string dstFile = $"{outputDir}/{hotUpdateAssemblyName}.dll";
// only copy non obfuscated assemblies
if (File.Exists(srcFile) && !File.Exists(dstFile))
{
File.Copy(srcFile, dstFile, true);
Debug.Log($"[CompileAndObfuscateDll] Copy nonObfuscated assembly {srcFile} to {dstFile}");
}
}
}
public static void Obfuscate(BuildTarget target, List<string> assemblySearchPaths, string obfuscatedAssemblyOutputPath)
{
var obfuzSettings = ObfuzSettings.Instance;
var assemblySearchDirs = assemblySearchPaths;
ObfuscatorBuilder builder = ObfuscatorBuilder.FromObfuzSettings(obfuzSettings, target, true);
builder.InsertTopPriorityAssemblySearchPaths(assemblySearchDirs);
builder.CoreSettingsFacade.obfuscatedAssemblyOutputPath = obfuscatedAssemblyOutputPath;
foreach (var assemblySearchDir in builder.CoreSettingsFacade.assemblySearchPaths)
{
if (AreSameDirectory(assemblySearchDir, obfuscatedAssemblyOutputPath))
{
throw new Exception($"assemblySearchDir:{assemblySearchDir} can't be same to ObfuscatedAssemblyOutputPath:{obfuscatedAssemblyOutputPath}");
}
}
Obfuscator obfuz = builder.Build();
obfuz.Run();
}
public static void GeneratePolymorphicDll(string originalDllPath, string outputDllPath)
{
ModuleDef oldMod = ModuleDefMD.Load(originalDllPath);
var obfuzSettings = ObfuzSettings.Instance;
var opt = new NewDllModuleWriterOptions(oldMod)
{
MetadataWriter = new PolymorphicMetadataWriter(obfuzSettings.polymorphicDllSettings.codeGenerationSecretKey),
};
PolymorphicModuleWriter writer = new PolymorphicModuleWriter(oldMod, opt);
writer.Write(outputDllPath);
Debug.Log($"GeneratePolymorphicDll {originalDllPath} => {outputDllPath}");
}
public static void GeneratePolymorphicCodes(string libil2cppDir)
{
PolymorphicDllSettings settings = ObfuzSettings.Instance.polymorphicDllSettings;
if (!settings.enable)
{
UnityEngine.Debug.LogWarning("Polymorphic code generation is disabled in Obfuz settings.");
return;
}
var options = new PolymorphicCodeGenerator.Options
{
GenerationSecretKey = settings.codeGenerationSecretKey,
Libil2cppDir = libil2cppDir,
TemplateDir = ObfuscateUtil.TemplatePathInPackage,
DisableLoadStandardDll = settings.disableLoadStandardDll,
};
var generator = new PolymorphicCodeGenerator(options);
generator.Generate();
}
}
}