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58 lines
2.1 KiB
C#
58 lines
2.1 KiB
C#
using Obfuz.Utils;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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namespace Obfuz.Unity
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{
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public class UnityProjectManagedAssemblyResolver : AssemblyResolverBase
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{
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private readonly Dictionary<string, string> _managedAssemblyNameToPaths = new Dictionary<string, string>();
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public UnityProjectManagedAssemblyResolver(BuildTarget target)
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{
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string[] dllGuids = AssetDatabase.FindAssets("t:DefaultAsset");
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var dllPaths = dllGuids.Select(guid => AssetDatabase.GUIDToAssetPath(guid))
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.Where(f => f.EndsWith(".dll"))
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.Where(dllPath =>
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{
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PluginImporter importer = AssetImporter.GetAtPath(dllPath) as PluginImporter;
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if (importer == null || importer.isNativePlugin)
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{
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return false;
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}
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if (!importer.GetCompatibleWithAnyPlatform() && !importer.GetCompatibleWithPlatform(target))
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{
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return false;
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}
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return true;
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}).ToArray();
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foreach (string dllPath in dllPaths)
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{
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Debug.Log($"UnityProjectManagedAssemblyResolver find managed dll:{dllPath}");
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string assName = Path.GetFileNameWithoutExtension(dllPath);
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if (_managedAssemblyNameToPaths.TryGetValue(assName, out var existAssPath))
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{
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Debug.LogWarning($"UnityProjectManagedAssemblyResolver find duplicate assembly1:{existAssPath} assembly2:{dllPath}");
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}
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else
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{
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_managedAssemblyNameToPaths.Add(Path.GetFileNameWithoutExtension(dllPath), dllPath);
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}
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}
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}
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public override string ResolveAssembly(string assemblyName)
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{
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if (_managedAssemblyNameToPaths.TryGetValue(assemblyName, out string assemblyPath))
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{
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return assemblyPath;
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}
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return null;
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}
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}
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}
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