Files
TEngine/UnityProject/Packages/com.code-philosophy.obfuz/Editor/Unity/ObfuzMenu.cs
2025-07-26 08:10:41 +08:00

88 lines
3.8 KiB
C#

using Obfuz.EncryptionVM;
using Obfuz.GarbageCodeGeneration;
using Obfuz.Settings;
using Obfuz.Utils;
using System.IO;
using UnityEditor;
using UnityEngine;
using FileUtil = Obfuz.Utils.FileUtil;
namespace Obfuz.Unity
{
public static class ObfuzMenu
{
[MenuItem("Obfuz/Settings...", priority = 1)]
public static void OpenSettings() => SettingsService.OpenProjectSettings("Project/Obfuz");
[MenuItem("Obfuz/GenerateEncryptionVM", priority = 62)]
public static void GenerateEncryptionVM()
{
EncryptionVMSettings settings = ObfuzSettings.Instance.encryptionVMSettings;
var generator = new VirtualMachineCodeGenerator(settings.codeGenerationSecretKey, settings.encryptionOpCodeCount);
generator.Generate(settings.codeOutputPath);
AssetDatabase.Refresh();
}
[MenuItem("Obfuz/GenerateSecretKeyFile", priority = 63)]
public static void SaveSecretFile()
{
SecretSettings settings = ObfuzSettings.Instance.secretSettings;
var staticSecretBytes = KeyGenerator.GenerateKey(settings.defaultStaticSecretKey, VirtualMachine.SecretKeyLength);
SaveKey(staticSecretBytes, settings.staticSecretKeyOutputPath);
Debug.Log($"Save static secret key to {settings.staticSecretKeyOutputPath}");
var dynamicSecretBytes = KeyGenerator.GenerateKey(settings.defaultDynamicSecretKey, VirtualMachine.SecretKeyLength);
SaveKey(dynamicSecretBytes, settings.dynamicSecretKeyOutputPath);
Debug.Log($"Save dynamic secret key to {settings.dynamicSecretKeyOutputPath}");
AssetDatabase.Refresh();
}
[MenuItem("Obfuz/GarbageCode/GenerateCodes", priority = 100)]
public static void GenerateGarbageCodes()
{
Debug.Log($"Generating garbage codes begin.");
GarbageCodeGenerationSettings settings = ObfuzSettings.Instance.garbageCodeGenerationSettings;
var generator = new GarbageCodeGenerator(settings);
generator.Generate();
AssetDatabase.Refresh();
Debug.Log($"Generating garbage codes end.");
}
[MenuItem("Obfuz/GarbageCode/CleanGeneratedCodes", priority = 101)]
public static void CleanGeneratedGarbageCodes()
{
Debug.Log($"Clean generated garbage codes begin.");
GarbageCodeGenerationSettings settings = ObfuzSettings.Instance.garbageCodeGenerationSettings;
var generator = new GarbageCodeGenerator(settings);
generator.CleanCodes();
AssetDatabase.Refresh();
Debug.Log($"Clean generated garbage codes end.");
}
private static void SaveKey(byte[] secret, string secretOutputPath)
{
FileUtil.CreateParentDir(secretOutputPath);
File.WriteAllBytes(secretOutputPath, secret);
}
[MenuItem("Obfuz/Documents/Quick Start")]
public static void OpenQuickStart() => Application.OpenURL("https://www.obfuz.com/docs/beginner/quickstart");
[MenuItem("Obfuz/Documents/FAQ")]
public static void OpenFAQ() => Application.OpenURL("https://www.obfuz.com/docs/help/faq");
[MenuItem("Obfuz/Documents/Common Errors")]
public static void OpenCommonErrors() => Application.OpenURL("https://www.obfuz.com/docs/help/commonerrors");
[MenuItem("Obfuz/Documents/Bug Report")]
public static void OpenBugReport() => Application.OpenURL("https://www.obfuz.com/docs/help/issue");
[MenuItem("Obfuz/Documents/GitHub")]
public static void OpenGitHub() => Application.OpenURL("https://github.com/focus-creative-games/obfuz");
[MenuItem("Obfuz/Documents/About")]
public static void OpenAbout() => Application.OpenURL("https://www.obfuz.com/docs/intro");
}
}