Files
TEngine/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureStartGame.cs
ALEXTANG 8c3d6308b9 Init TEngine4.0.0
Init TEngine4.0.0
2023-10-08 15:21:33 +08:00

23 lines
516 B
C#

using System;
using Cysharp.Threading.Tasks;
using TEngine;
namespace GameMain
{
public class ProcedureStartGame : ProcedureBase
{
public override bool UseNativeDialog { get; }
protected override void OnEnter(IFsm<IProcedureManager> procedureOwner)
{
base.OnEnter(procedureOwner);
StartGame().Forget();
}
private async UniTaskVoid StartGame()
{
await UniTask.Yield();
UILoadMgr.HideAll();
}
}
}