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TEngine/Assets/GameScripts/DotNet/Logic/Config~/GameConfig/test/AccessFlag.cs
ALEXTANG 95e4dd93a8 Update
Update
2023-07-13 19:05:40 +08:00

26 lines
635 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace GameConfig.test
{
[System.Flags]
public enum AccessFlag
{
WRITE = 1,
READ = 2,
TRUNCATE = 4,
NEW = 8,
/// <summary>
/// 位标记使用示例
/// </summary>
READ_WRITE = WRITE|READ,
}
}