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TEngine/Assets/Scenes/DemoMain.cs
ALEXTANG 052d81e039 GameTimeWather
GameTimeWather
2022-08-29 13:26:49 +08:00

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using System.Collections;
using System.Collections.Generic;
using TEngine.Runtime;
using UnityEngine;
public class DemoMain : MonoBehaviour
{
GameTickWatcher m_gameTimeWatcher = new GameTickWatcher();
// Start is called before the first frame update
void Start()
{
//Demo示例监听TEngine流程加载器OnStartGame事件
//抛出这个事件说明框架流程加载完成(热更新,初始化等)
GameEventMgr.Instance.AddEventListener(TEngineEvent.OnStartGame,OnStartGame);
}
private void OnStartGame()
{
Log.Debug("TEngineEvent.OnStartGame");
m_gameTimeWatcher.ElapseTime(true);
}
// Update is called once per frame
void Update()
{
}
}