Files
TEngine/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureBase.cs
ALEXTANG 8c3d6308b9 Init TEngine4.0.0
Init TEngine4.0.0
2023-10-08 15:21:33 +08:00

15 lines
441 B
C#

namespace GameMain
{
public abstract class ProcedureBase : TEngine.ProcedureBase
{
/// <summary>
/// 获取流程是否使用原生对话框
/// 在一些特殊的流程(如游戏逻辑对话框资源更新完成前的流程)中,可以考虑调用原生对话框进行消息提示行为
/// </summary>
public abstract bool UseNativeDialog
{
get;
}
}
}