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48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using ProtoBuf;
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using TEngine;
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using System.Collections.Generic;
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namespace GameProto
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{
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// 玩家协议
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// 角色登录结果请求
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[Serializable,global::ProtoBuf.ProtoContract(Name = @"CSActLoginReq")]
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public partial class CSActLoginReq
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{
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[global::ProtoBuf.ProtoMember(1)]
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public uint Uin { get; set; }
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[global::ProtoBuf.ProtoMember(2)]
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public uint SvrID { get; set; }
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[global::ProtoBuf.ProtoMember(3)]
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public uint AuthTime { get; set; }
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}
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// 角色登录结果返回
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[Serializable,global::ProtoBuf.ProtoContract(Name = @"CSActLoginRes")]
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public partial class CSActLoginRes
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{
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[global::ProtoBuf.ProtoMember(1)]
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public ProtoResult Result { get; set; }
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[global::ProtoBuf.ProtoMember(2)]
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public uint Uin { get; set; }
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[global::ProtoBuf.ProtoMember(3)]
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public uint RoleID { get; set; }
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}
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}
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