Files
TEngine/Assets/GameScripts/DotNet/Model/Share/LockStep/LSConstValue.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

10 lines
297 B
C#

namespace ET
{
public static class LSConstValue
{
public const int MatchCount = 1;
public const int UpdateInterval = 50;
public const int FrameCountPerSecond = 1000 / UpdateInterval;
public const int SaveLSWorldFrameCount = 60 * FrameCountPerSecond;
}
}