Files
TEngine/Assets/GameScripts/DotNet/Model/Share/LockStep/ILSUpdateSystem.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

39 lines
752 B
C#

using System;
namespace ET
{
public interface ILSUpdate
{
}
public interface ILSUpdateSystem: ISystemType
{
void Run(LSEntity o);
}
[LSEntitySystem]
public abstract class LSUpdateSystem<T> : ILSUpdateSystem where T: LSEntity, ILSUpdate
{
void ILSUpdateSystem.Run(LSEntity o)
{
this.LSUpdate((T)o);
}
Type ISystemType.Type()
{
return typeof(T);
}
Type ISystemType.SystemType()
{
return typeof(ILSUpdateSystem);
}
int ISystemType.GetInstanceQueueIndex()
{
return LSQueneUpdateIndex.LSUpdate;
}
protected abstract void LSUpdate(T self);
}
}