Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Server/Module/NetInner/FiberInit_NetInner.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

22 lines
850 B
C#

using System.Net;
namespace ET.Server
{
[Invoke((long)SceneType.NetInner)]
public class FiberInit_NetInner: AInvokeHandler<FiberInit, ETTask>
{
public override async ETTask Handle(FiberInit fiberInit)
{
Scene root = fiberInit.Fiber.Root;
root.AddComponent<MailBoxComponent, MailBoxType>(MailBoxType.UnOrderedMessage);
root.AddComponent<TimerComponent>();
root.AddComponent<CoroutineLockComponent>();
StartSceneConfig startSceneConfig = StartSceneConfigCategory.Instance.Get(fiberInit.Fiber.Id);
root.AddComponent<ActorOuterComponent, IPEndPoint>(startSceneConfig.InnerIPPort);
root.AddComponent<ActorInnerComponent>();
//root.AddComponent<ActorSenderComponent>();
await ETTask.CompletedTask;
}
}
}