Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectGetRequestHandler.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

13 lines
457 B
C#

using System;
namespace ET.Server
{
[ActorMessageHandler(SceneType.Location)]
public class ObjectGetRequestHandler: ActorMessageHandler<Scene, ObjectGetRequest, ObjectGetResponse>
{
protected override async ETTask Run(Scene scene, ObjectGetRequest request, ObjectGetResponse response)
{
response.ActorId = await scene.GetComponent<LocationManagerComoponent>().Get(request.Type).Get(request.Key);
}
}
}