Files
TEngine/Assets/GameScripts/DotNet/Core/Method/StaticMethod.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

45 lines
1.1 KiB
C#

using System.Reflection;
namespace ET
{
public class StaticMethod : IStaticMethod
{
private readonly MethodInfo methodInfo;
private readonly object[] param;
public StaticMethod(Assembly assembly, string typeName, string methodName)
{
this.methodInfo = assembly.GetType(typeName).GetMethod(methodName);
this.param = new object[this.methodInfo.GetParameters().Length];
}
public override void Run()
{
this.methodInfo.Invoke(null, param);
}
public override void Run(object a)
{
this.param[0] = a;
this.methodInfo.Invoke(null, param);
}
public override void Run(object a, object b)
{
this.param[0] = a;
this.param[1] = b;
this.methodInfo.Invoke(null, param);
}
public override void Run(object a, object b, object c)
{
this.param[0] = a;
this.param[1] = b;
this.param[2] = c;
this.methodInfo.Invoke(null, param);
}
}
}