Files
TEngine/Assets/GameScripts/DotNet/Core/Fiber/TimeInfo.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

75 lines
1.7 KiB
C#

using System;
namespace ET
{
public class TimeInfo
{
private int timeZone;
public int TimeZone
{
get
{
return this.timeZone;
}
set
{
this.timeZone = value;
dt = dt1970.AddHours(TimeZone);
}
}
private DateTime dt1970;
private DateTime dt;
public long ServerMinusClientTime { private get; set; }
public long FrameTime;
public TimeInfo()
{
this.dt1970 = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
this.dt = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
this.FrameTime = this.ClientNow();
}
public void Update()
{
this.FrameTime = this.ClientNow();
}
/// <summary>
/// 根据时间戳获取时间
/// </summary>
public DateTime ToDateTime(long timeStamp)
{
return dt.AddTicks(timeStamp * 10000);
}
// 线程安全
public long ClientNow()
{
return (DateTime.UtcNow.Ticks - this.dt1970.Ticks) / 10000;
}
public long ServerNow()
{
return ClientNow() + this.ServerMinusClientTime;
}
public long ClientFrameTime()
{
return this.FrameTime;
}
public long ServerFrameTime()
{
return this.FrameTime + this.ServerMinusClientTime;
}
public long Transition(DateTime d)
{
return (d.Ticks - dt.Ticks) / 10000;
}
}
}