Files
TEngine/Assets/GameScripts/HotFix/GameLogic/UI/Common/SafeTop.cs
2023-04-18 17:07:18 +08:00

22 lines
596 B
C#

using UnityEngine;
using TEngine;
namespace GameLogic
{
public class SafeTop : MonoBehaviour
{
void Start()
{
var topRect = (gameObject.transform as RectTransform);
var safeArea = UnityEngine.Screen.safeArea;
if (topRect != null)
{
var anchoredPosition = topRect.anchoredPosition;
anchoredPosition = new Vector2(anchoredPosition.x,anchoredPosition.y - safeArea.y);
topRect.anchoredPosition = anchoredPosition;
}
Log.Debug(safeArea);
}
}
}