Files
TEngine/Assets/GameScripts/Main/Launcher/Scripts/UI/UIDefine.cs
ALEXTANG 74ae3fb349 Launcher
Launcher
2023-04-12 17:43:38 +08:00

34 lines
864 B
C#

using System.Collections.Generic;
using TEngine;
namespace GameMain
{
public class UIDefine
{
public static readonly string UILoadUpdate = "UILoadUpdate";
public static readonly string UILoadTip = "UILoadTip";
/// <summary>
/// 注册ui
/// </summary>
/// <param name="list"></param>
public static void RegisterUI(Dictionary<string, string> list)
{
if (list == null)
{
Log.Error("[UIManager]list is null");
return;
}
if (!list.ContainsKey(UILoadUpdate))
{
list.Add(UILoadUpdate, $"AssetLoad/{UILoadUpdate}");
}
if (!list.ContainsKey(UILoadTip))
{
list.Add(UILoadTip, $"AssetLoad/{UILoadTip}");
}
}
}
}