Files
TEngine/Assets/GameMain/Scripts/GameProcedure/ProcedureStartGame.cs
ALEXTANG 74092e6399 事件系统优化更新
事件系统优化更新
1.使用静态代替单例,静态方法调用时候内存地址无需二次偏移定位
2.UI事件在关闭UI时自动反监听
2022-10-26 15:14:04 +08:00

19 lines
533 B
C#

namespace TEngine.Runtime
{
public static partial class TEngineEvent
{
public static readonly int OnStartGame = StringId.StringToHash("TEngineEvent.OnStartGame");
}
/// <summary>
/// 流程加载器 - 终点StartGame
/// </summary>
public class ProcedureStartGame : ProcedureBase
{
protected override void OnEnter(IFsm<IProcedureManager> procedureOwner)
{
base.OnEnter(procedureOwner);
GameEvent.Send(TEngineEvent.OnStartGame);
}
}
}