Files
TEngine/Assets/GameScripts/HotFix/GameLogic/DataCenter/DataCenterModule.cs
ALEXTANG 72b7149aa1 Update
Update
2023-07-13 21:02:29 +08:00

58 lines
994 B
C#

using TEngine;
namespace GameLogic
{
public interface IDataCenterModule
{
void Init();
void OnRoleLogin();
void OnRoleLogout();
void OnUpdate();
void OnMainPlayerMapChange();
}
public class DataCenterModule<T> : IDataCenterModule where T : new()
{
private static T _instance;
public static T Instance
{
get
{
if (null == _instance)
{
_instance = new T();
Log.Assert(_instance != null);
}
return _instance;
}
}
public virtual void Init()
{
}
public virtual void OnRoleLogin()
{
}
public virtual void OnRoleLogout()
{
}
public virtual void OnUpdate()
{
}
public virtual void OnMainPlayerMapChange()
{
}
}
}